![mira kotor 2 pc mira kotor 2 pc](https://staticdelivery.nexusmods.com/mods/198/images/thumbnails/82768_5.jpg)
On Korriban, saving/loading right after the Sith Academy level is loaded skips a cutscene with Darth Sion.
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This trick may occasionally have side effects. It took a while but my KotOR II Done Quick speedrun has finally been released. Watch for another exciting KotOR II announcement in the near future. If you notice any missed shortcuts, I'd love to hear it! If something is not clear, ask away and I'll reply as my time allows. But I employed plenty of others that were found by other players or are standard KotOR II features. These are the tricks and glitches that I newly discovered. If, after asking about the tomb, you are quick enough and immediately talk to Xarga again as he walks off, Visas can ask him what happened to K2DQ and the game will continue on Dxun, skipping the rest of the action in the tomb.
![mira kotor 2 pc mira kotor 2 pc](https://www.gamefront.com/storage/screenshots/68/files2/98334_1.jpg)
Then Xarga would appear and when they talk again, Visas would ask "And what happened to K2DQ?" and then the story would continue at the hangar on Dxun. Normally she would have to go on, open the door and fight Sith enemies. After the party enter the building, Visas can ask Xarga about the tomb. Thankfully the game registers Nihilus' death (otherwise it wouldn't let me off the Ravager). I had to save/load after the fight with Nihilus to break out of this stuck sequence. After I kill Darth Nihilus properly, his health goes to zero, but the death animation never kicks in because Visas would have a line there and the game is waiting for her to speak. Visas, a mandatory companion on the Ravager, is missing. On the Ravager, saving just after the level load and before the cutscene leaves you without your party. Since "Cutscene Darth Sion" never plays his role, he remains in the room as an artifact after I kill the real Darth Sion 4 times. Hanharr fight, and, more importantly, a Darth Sion cutscene is skipped. After I approach the entrance, I break the script with a save / load so there's no Mira vs. (He is not in combat mode, although you could pick a fight by talking to him, which I obviously didn't do ). But because I broke the sequence, Sion remains in the central room. By strategically placing segment boundaries at these points, I skipped some useless cutscenes and a few non-essential battles. The SDA rules page says cutscenes should be skipped if possible - this is a very simple trick to do just that. (The simplest is to quicksave.) After you reload this save, the game forgets about the cutscene or fight and you can continue on your way. Right before this new cutscene kicks in and the game engine takes over, you sometimes have a split second to save the game. Many cutscenes and some fights start just after a level load, or immediately after another cutscene or dialog. Darth Sion duel leaves Kreia in the party. For example on Peragus, skipping the line that triggers the Kreia vs. You'll see an example of each of these methods in the run. Other party members following you will sometimes "fling" past the trigger line. Switch to him and continue.ģ) Run close to a trigger line and quickly turn around. Sometimes he will teleport beyond the trigger line. But even if he isn't, he will often *teleport* (rather than run) to you. It helps if the other party member is far enough, or beyond an obstacle. Stand close to the trigger line, turn around in an arc and deactivate solo mode. Switch to him and continue past the line.Ģ) Leave a party member behind and go to solo mode. If you approached the line the ideal way, sometimes the game places him just beyond the trigger line.
![mira kotor 2 pc mira kotor 2 pc](https://i.ytimg.com/vi/I0lxyzH-Fcs/hqdefault.jpg)
You can then switch to him / her and continue and thus avoid the time consuming sequence.ġ) Go to solo mode, run close to the trigger line, kick a party member and then add him back to the team. Under certain conditions, it's possible to send another party member beyond this line without tripping the trigger. When the currently controlled character reaches trigger lines in the game, sequences such as cutscenes and fights are triggered. Here's the science behind some of the weirdness you can see in the run: Thanks to the SDA crew and the verifiers for helping my run see the light of day! As before, if you want to be able to see every detail & read all text and scores, I recommend at least High Quality.
#Mira kotor 2 pc download
Also available on the KotOR II game page or the KotOR II speedrun watch / download page here on SDA. You can watch it at the KotOR II Done Quick page on my Youtube channel.
#Mira kotor 2 pc Pc
The speedrun was made on a PC on normal difficulty.